v0.35 beta update devlog
Hello! I've just launched a significant update for my game. It includes a lot of new content and changes to the core mechanics, including a brand-new experience and leveling system, along with special abilities. You can now unlock C4 bombs, dynamite, grenades, as well as mysterious mutant stimulants and time-slowing devices. Your character now much faster and deals significantly more damage, so the game is much more dynamic.
Note that for a proper and bug-free experience deleting saved data in settings is advised!
Full list of changes:
- Added shield regeneration
- Added leveling system
- Added 10 utilities
- Added 3 upgrades
- Added combo system
- Added money system
- Added aid kits
- Added shield repair kits
- Added time stims
- Added more hit effects
- Added proper names to all guns
- Added xp command
- Added up command
- Added money command
- Made it so the player now receives less damage then enemies would
- Made it so empty guns can no longer be picked up
- Made it so interactables are detected in a bigger range
- Made it so enemy health bars are enabled by default
- Made it so starting guns no longer have double ammunition
- Made doors stronger
- Updated UI visuals and animations
- Increased player movement speed
- Improved explosion visual effects
- Improved explosions hit detection
- Increased Sawed-off magazine size
- Fixed a bug with button underlines showing up too often
- Fixed zipline rendering
- Fixed "Revange" campaign typo
Files
Get RPG MK. II
RPG MK. II
2D Fast-Paced Shooter Game
Status | Released |
Author | BlueEagle421 |
Genre | Shooter, Platformer, Role Playing |
Tags | 2D, challange, Fast-Paced, Pixel Art, Short, Unity |
Languages | English |
Accessibility | Subtitles, Configurable controls, High-contrast, Interactive tutorial |
More posts
- Latest changes96 days ago
- v0.34 beta update devlogAug 15, 2023
- v0.33.1 beta update devlogJul 29, 2023
- First ReleaseJul 28, 2023
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