v0.34 beta update devlog


Hello! A major update for my game has just been released. It features a brand new quest system which provides additional challenge for unlocking new guns. Three new levels for the Blue Sky campaign have been introduced, each with unique twists to discover. With every gun now available to unlock, the Blue Sky campaign is officially finished, and I can start working on a new storyline called 'Uranium Fever.' I have also made tweaks to many older features, rebalanced some weapons, and fixed a couple of bugs.

Note that for a complete and fresh experience reseting game data is advised.
Cheers!

Full list of changes:

- added quests system
- added 3 new Blue Sky campaign levels
- added .44 magnum
- added an option to choose nothing in loadout selection
- added manual gate opening to blue sky level 1
- added game icon
- added "tips" command
- adjusted music volume in all levels
- added animation to credits
- improved unlockables shader
- improved pick up sound
- improved burning trash can flames animation
- made it so every level restart from pause menu starts loadout selection
- made depleted guns much darker
- made it so burning trash cans flames render behind the player
- made it so the last level loads credits after finishing
- made body parts bouncy
- made all camera bounds pixel perfect
- fixed a bug that was causing device binding information to display incorrectly
- fixed muzzle point position on AK-47 and it's golden variant
- changed "console_clear" command to "clear"
- changed loadout button in pause menu to quests button
- increased vignette intensity
- increased Spas-12 bullets spread
- increased WZ96 Beryl rate of fire
- decreased uzi magazine capacity
- decreased sawed-off magazine capacity
- marked version 0.33 beta as first public release
- removed mini draco from unlockables
- removed unused campaign pinpoints in campaign select menu

Files

RPG MK. II 0.34 beta.zip 119 MB
Aug 15, 2023

Get RPG MK. II

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