2.0.0 - 2.0.4 Updates


Hello!

In this devlog, I wanted to talk about the recent changes in my game, Tooth Fairy 2. I decided to completely redesign some mechanics and add a lot of new content. Here’s a quick summary of the changes and additions, followed by an infographic showcasing some of the new buildings.

Key changes:

  • Removed beds "death" mechanic
  • Added leveling up system and runestone powers
  • Added special teeth airdrops
  • Added new third tier building for: controllers, vital monitors, dream catchers, jackhammers and lamps
  • Added a proper ending and win condition
  • Rebalanced bills 
  • Fixed a ton of bugs, improved UI, added visuals effects and more!

I'm also considering adding more content. There is a sneak peak of it on the bottom of this infographic with new buildings:


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