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Tooth Fairy 2 » Devlog
Hello!
In this devlog, I wanted to talk about the recent changes in my game, Tooth Fairy 2. I decided to completely redesign some mechanics and add a lot of new content. Here’s a quick summary of the changes and additions, followed by an infographic showcasing some of the new buildings.
Key changes:
- Removed beds "death" mechanic
- Added leveling up system and runestone powers
- Added special teeth airdrops
- Added new third tier building for: controllers, vital monitors, dream catchers, jackhammers and lamps
- Added a proper ending and win condition
- Rebalanced bills
- Fixed a ton of bugs, improved UI, added visuals effects and more!
I'm also considering adding more content. There is a sneak peak of it on the bottom of this infographic with new buildings:
Tooth Fairy 2
A clicker-building game about paying bills, building a fairy empire and avoiding IRS.
Status | Released |
Author | BlueEagle421 |
Genre | Simulation |
Tags | 2D, Clicker, Dark Humor, Economy, Mouse only, Pixel Art, Short, Simple, Singleplayer |
Languages | English |
Accessibility | Subtitles |
More posts
- First ReleaseFeb 17, 2024
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